AI Insights · Timothy · April 2022
Top 5 Architecture Games on iOS in South America Q1 2022
In Q1 2022, the top 5 architecture games on iOS in South America showcased varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower highlights these trends.
In the first quarter of 2022, the top 5 architecture games on iOS in South America exhibited diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
Monument Valley from ustwo games saw a consistent weekly revenue, peaking at around $470 in late December and maintaining an average of approximately $370 throughout the quarter. Weekly downloads fluctuated slightly, with a notable peak of 33 in the first week of January and a low of 9 in the last week of January. Active users started at 25 in early January, dipped to 10 by late February, and slightly rebounded to 20 by the end of March.
Monument Valley 2, also by ustwo games, had a weekly revenue that varied, starting at $302 in late December and showing a peak of $323 in early March. Downloads were relatively low, with the highest being 21 in late December and the lowest at 7 in late January and late February.
Pocket Build from MoonBear LTD experienced a fluctuating revenue stream, starting at $162 in late December, peaking at $274 in late March, and hitting a low of $68 in late January. Downloads showed a similar trend, with a high of 101 in late December and a low of 47 in mid-March. Active users started at 109 in late December, saw a dip to 75 in mid-March, and ended the quarter at 112.
Construction Simulator 3 by astragon Entertainment GmbH had a varied revenue performance, beginning at $261 in late December, dipping to $81 in late March, and peaking at $200 in the final week of March. Downloads were relatively low, peaking at 42 in early February and bottoming out at 9 in late January.
Construction Simulator 3 Lite, also from astragon Entertainment GmbH, showcased the highest download numbers among the top 5, with a peak of 914 in late January and a low of 414 in late February. Revenue fluctuated, starting at $100 in late December, peaking at $182 in early February, and dropping to $87 in late March. Active users were consistently high, starting at 3.5K in late December and ending at 2.9K in late March.
For more detailed insights and trends, be sure to visit Sensor Tower.